Hand of the Psion (Su): At 1st level, you can cause a melee weapon to fly from your grasp and strike a foe before instantly returning. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Charisma modifier to the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
That alone would make a huge difference and I'd still have the DC19 on spells.
I wouldn't mind non-mechanical rewards like being awarded medals which aren't worth much and don't confer any bonuses but have a sentimental value because they're medals, or being rewarded with a particularly graphic discription of a critical attack, it's the little things y'know.
Huh yeah I think that was part of one of my schemes, it was a public relations thing, being a doctor gives one a certain reputation and doctors have an innate excuse to be just about anywhere, now that I review what the surgeon's tools and healer's kit do I realise none of this is actually all that useful, aside from caring for the party when we make camp.
I've discovered a halariously bullshit exploit while preparing a backup character, because let's face it Takashi isn't really the dungeon delving type.
So anyway with the Adopted Trait you can take a Racial Trait from another race meaning you could take the human trait of starting with an extra feat thereby effectively having turned a Trait into a Feat