Teapot.....Mug.....same sort of thing......
Also, what is the dragon's lair?
Dragon's (INFP) live in barrows, like Thundersbarrow (my new abode), where they are rumoured to have treasure. They go on flights (called crusades) when they feel like it and frighten the Guards (SJ).
Extract:
Once a suitable state of terror and panic has been created, the Supreme Grand Master proposes to put forth an "heir" to the throne, who will slay the dragon and rid the city of tyranny. It is the task of the Night Watch –
Captain Vimes,
Sergeant Colon,
Corporal Nobbs, and new volunteer
Carrot Ironfoundersson – to stop them, with some help from the
Librarian of the
Unseen University, an orangutan trying to get the stolen book back.
The Watch is in bad condition; they are regarded as a bunch of incompetents who just walk around ringing their bells, and this is mostly true. The arrival of Carrot changes this; Carrot has memorised the Laws and Ordinances of the Cities of Ankh and Morpork, and on his first day tries to arrest the head of the
Thieves' Guild for theft (the Thieves' Guild is permitted a quota of legally licensed thieving, a concept that the book of ancient Laws does not take into account). Carrot's enthusiasm strikes a chord with Vimes; the Watch should prevent crime, not ignore it. Vimes begins investigating the dragon's appearances, which leads to an acquaintance with
Sybil Ramkin, a breeder of
swamp dragons. Ramkin gives an underdeveloped dragon, Errol, to the Watch as a
mascot.
http://en.wikipedia.org/wiki/Guards_Guards