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Magic the Gathering colors

booksandstuff

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im new here and to a lot of this personality mbti but I was wondering what color combination would an intp be technically associated with? what colors would fit there personality?
 

OrLevitate

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lots of white n black on the forum i think
 

TBerg

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White dominant, red auxiliary, green tertiary, blue inferior. White is rationality and sparseness, red wild possibilities, green an attention to surroundings and your own life, and blue an expansive oceanic view of the universe.
 

OrLevitate

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nah white and black are the top, i agree with red coming up close tho.

white is like 'doing teh right thing' for the super rationalists/ truth seekers etc

black is the nihilism

red is the angryz destroy it all
 

Ex-User (9086)

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White and black. Order and machine, with some decay and philosophy to it.
White and black is basically the judge of existence, relying on everything to rule.
Some feelsy would probably get White Red before they embrace death.
 

Hadoblado

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Reals? Not a single claim for blue?

I certainly feel like I just sit here drawing cards all day XD

Ti = Blue Black White
Ne = Blue Red
Si = Green black (dredge up that grave troll yall)
Fe = White Green?

edit: I guess card-draw is supposed to represent accessing memories, but the way blue sells it it feels a lot more like thinking of new things. So Blue could be Si I guess...
 

Pyropyro

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Ti = White and Blue - aseptic and rational
Ne = Red and Blue - wild and curious (Izzet League is so INTP)
Si = White and Black - orderly and values-driven (yes Black has morals, albeit weird)
Fe = Green and Black - ambitious and highly emotional (yet accommodating)
 
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OrLevitate

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Ne = Red and Blue - wild and curious (Izzet League is so INTP)

The Izzet are mad scientist-wizards, who experiment with all kind of weirdness, and then jump to another subject to study it.
hah that's great, so Ne.

I'd say more enfp/entp though if we're gonna mbti the izzet.
 

Yellow

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hah that's great, so Ne.

I'd say more enfp/entp though if we're gonna mbti the izzet.

I agree. I think we'd be more Simic, if we are going with Ravnica. (Also, Simic was my favorite)

The Simic Combine is Ravnica’s steward of nature and the wild; its mission is to preserve and advance the natural world even as Ravnica’s cities continue to grow. The guild seeks to protect the elements of the plane that are incompatible or mutually exclusive with its overpopulated, urban conditions. This is not easy, of course, because the forces of civilization are so prevalent on Ravnica that they threaten to subsume anything that runs counter to them. But the Simic practice a strange combination of detachment and holism that provide a kind of separation from the larger urban systems—a separation on which their conservation mission depends.
 

Idunno

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I have no idea how we're coming up with this but I'll give it a shot
Grey
Rainbow
Green
Pink
 

Hadoblado

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I think simic is a strong contender.

Izzet would be more ENTP.
 

Pyropyro

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I think simic is a strong contender.

Izzet would be more ENTP.

The Izzet have more ENTP'ish vibe to them but I thought they can be INTP too since Niv-Mizzet, their leader, is quite reclusive for an extrovert.

I agree that Simic could be a candidate too. It all boils down on whether INTP's emotions are more akin to Green's values or Red's values.

We totally should have a MBTI classification based on the MTG colors and Ravinca guilds though.
 

OrLevitate

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We totally should have a MBTI classification based on the MTG colors and Ravinca guilds though.


estj tradition, or istj tradition:
The Boros Legion adheres to a set of absolute, Platonic laws.


oozing with Ne dom; entp/enfp:
Because of their obsessive passion for knowledge, however, the Izzet aren't methodical researchers. Excited to begin work on the Next Big Project and clouded by their inflated egos, Izzet mages will often take shortcuts in their work.

The Izzet believe in passionate study. Often this manifests in random experiments and strange revisions to reflect their ever-changing minds. They combine blue's need to learn more about the world with red's impulses, making a guild which learns through emotion. When an Izzet scholar finds something that it wants to study, he or she will start studying it with unbridled relentlessness, until something new is discovered, usually a very short time afterwards, in which case the current research is abandoned in favor of a newer, more interesting line of study. This tendency to be easily distracted is the reason many Izzet experiments are left uncompleted, but those that happen to achieve completion tend to be grandiose and bombastic.

some sort of infp values by intj means, probably best summarized as infp, or infj, idk:
The Azorius Senate hates action. Action, they believe, leads to crime and disorder. By developing Ravnica's legal system to be so complex and incomprehensible to anyone but themselves, they hope to create a system where everything, anywhere, is illegal. From the legal to military to magical, Azorius members use tactics of delay, distraction, and prevention.
 

Yellow

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I am not analyzing to the point of throwing around cognitive functions, just general traits. What do you think?

Azorious: INFJ
"Also known as the High Judges, the Azorius Senate is Ravnica’s ostensible government. The guild considers itself to be the mediator and controller of all other guilds’ activities, even though most of its countless decrees are largely ignored. The Azorius Senate does wield real power, and other guilds are aware that if the Azorius had their way, they would be in charge over the entire metropolis."
Boros: ISTJ & ESTJ
"The Boros Legion is the guild of righteous law and fierce justice. The Boros are efficient, self-assured, and zealous in the pursuit of their ideals. The Boros believe passionately in law; to them it is the structure by which society functions and the road map for the community’s health and safety. Anything that violates the letter of the law, threatens the spirit of the law, or obstructs the enforcement of the law is considered an enemy of the Boros Legion."
Dimir: ENTJ & INTJ
House Dimir is Ravnica’s dark but open secret: the populace knows Dimir exists but they pretend it doesn’t. The Dimir’s role in Ravnica is to provide covert services that other guilds can’t or won’t, using their secrecy as both weapon and defense. Dimir is hidden even from itself, using pockets of covert agents who are aware of only a few other contacts. Dimir agents leave no trace, destroying memories of witnesses to their crimes, and even going so far as to eliminate their own memories of their assignments.
Golgari: INFP
"The Golgari Swarm fuses the opposite values of life and death, fostering growth in Ravnica's decaying communities but also fostering decay in places of growth. The Golgari provide a necessary service in Ravnica: they dispose of the carcasses civilization leaves behind, and mysteriously they also provide sustenance for the forgotten and the needy. The Golgari guild is organized more like a single organism than a collective."
Gruul: ISTP & ESTP
"Warfare among the Gruul is constant and almost ritualistic; the Gruul believe that only the strong should survive and rule. The Gruul are the most anti-civilization and disenfranchised of all of Ravnica’s guilds, and as such are the most ill at ease in a world covered by city. "
Izzet: ENTP & ENFP
"The Izzet are obsessive experimenters, the epitome of keen creative intellect combined with an unfortunately short attention span. The original mandate of the Izzet guild was to provide solutions for public works projects (sewers, boilers, roadways), but their experiments often produce mana geysers, spatial rifts, or arcane portals instead. As of late, their guildmaster, the dragon Niv-Mizzet, has driven the Izzet to delve deeper and deeper into more dangerous and experimental magic. The purpose of these experiments is unknown."
Orzhov: ENFJ & ESFJ
"The Orzhov guild is founded on the beliefs that wealth is power, that structure breeds wealth, and that guilt creates structure. The guild is run like a combination religion, credit-lending agency, and crime syndicate. Many Orzhov guild members truly believe that their rule is necessary for making Ravnica the best it can be, and they are unscrupulous in their methods of seizing power. Most Ravnicans see the Orzhov for the corrupt organization they are, but many are lured in by their promises of wealth, prestige, and longevity."
Rakdos: ESFP
"Rakdos lacks a formal structure. The cult members despise rules or anything that curtails their freedom, so there are no laws other than the precept to please their demonic master. On the surface, the activities of the guild are run by loosely affiliated “Rings,” each led by a Ringmaster, and each with its own sphere of influence, commodities, and cult followers."
Selesnya: ISFJ & ISFP
"All within the guild are considered mouthpieces of that singular voice, and they seek to expand their guild by evangelizing their message and adding members. The guild’s goal is to subsume the identities of individual members, transforming them into instruments of the Conclave. Selesnya has an immense reach. The guild is spread across Ravnica. Each settlement, called a vernadi, are connected through an underground network of roots."
Simic: INTP
"The Simic Combine is Ravnica’s steward of nature and the wild; its mission is to preserve and advance the natural world. The guild seeks to protect the elements of the plane that are incompatible or mutually exclusive with its overpopulated, urban conditions. The Simic practice a strange combination of detachment and holism that provide a kind of separation from the larger urban systems—a separation on which their conservation mission depends."
 

TAC

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^ That is great.
How are you all white fans. Easily the most boring color to play IMO with the exception of angels grace in one of my combo decks. My favorite color is green, but I never use it as the primary driver, but easily the funnest combat tricks and beast within is basically a blue card. I generally play BUG decks, mono black control type decks (Pox all day, just throw card hate at everything til your opponent quits). My favorite fun deck is a R/G deck where my goal is usually to pump up Omnath, Locus of Mana with mana, and then play fling while your opponent is stuck on trying to come up with strategies to deal with that green blob of fun. So many ways to protect him since the mana is stored so tapping out isn't a problem. Man, I miss magic. I gotta start playing again.
 
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